China's First Immersive Orchestral Concert

China’s First Immersive Orchestral Concert Comes Alive with Spat Revolution

Jinan, China – October 2020 When China’s Jinan Olympic Center Donghe Stadium opened its doors to the public on September 16, the Ministry of Culture and Tourism and the Shandong Provincial People’s Government co-sponsored a remarkable symphonic presentation, treating...
Sabino Cannone

Sabino Cannone Dives Deep Into Immersive with Spat Revolution

Milan, Italy – September 2020 To say that Sabino Cannone is a busy man is like calling the Nile River a small stream. Cannone likely has more entries in his calendar in a typical week than most of us have in several months. He moves seamlessly from engineering to...
Torchy Stage

FOH Engineer Johnny Torchy on Advancing the Wavefront of Neko Light Orchestra with Spat Revolution

Toulouse, France – August 2020 Veteran live sound engineer Johnny Torchy has spent many years mixing shows across his native France and the rest of Europe. He’s also known as an early adopter, and isn’t afraid to try out new tools and technologies in his work.Most...
Spat Revolution Binaural

Creating binaural content with Spat Revolution

FLUX:: IRCAM Spat Revolution is an object-based immersive audio mixing suite that includes a stand-alone rendering and processing application, and a set of plugins for audio and automation integration with various DAW hosts. Spat Revolution renders virtual...
SPAT Revolution HRTF

Managing and Importing HRTF

Using binaural audio means dealing with HRTFs. In the HRTF section in the Spat Revolution preferences menu, you can access and manage HRTFs. The HRTF used by default is Kemar, which can of course be changed and another HRTF can be set up as default instead. In the...
Your Aural ID

Acquiring and Importing your Genelec Aural ID to Spat Revolution

Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Genelec - Aural ID

Getting your Aural ID for binaural reference accuracy

Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Flux:: Immersive Studio Montreal

FLUX:: Immersive Studio in Montreal, Canada

FLUX:: Immersive Studio at Showmedia in Montreal is now available for object-based mixing and immersive audio productions. The facility is equipped for training, pre-production mixing, auralization/virtualization and live production mixing for spatial audio streaming...

Democracy for Immersive Audio at the 360 Paris Music Factory

From Pre-Production to Live Show at the 360 Paris Music FactoryDemocracy for Immersive Audio - Introducing the use of immersive audio in a performing arts venue is not a crazy exclusive scientific stunt, and not something that is out of reach today.  In the above...

SPAT Revolution a Creative Playground for Sound Designer Jonas Gehrmann

Berlin, Germany—April 2020… Given his background mixing front-of-house for rock bands, it’s no surprise that when Sphereo sound designer and 3D audio operator Jonas Gehrmann discusses immersive audio, he focuses a lot on music use cases. “In the end, immersive audio...