The Immersive Audio Revolution

Our mission already from the beginning has always been to design and create tools that are creatively inspiring, providing full control over the processing and still maintaining the audio quality without artifacts. Already our first products supported multichannel processing, with up to 8 channels of simultaneous processing and with sample rates up to 384 kHz, and have for over a decade now been frequently used all over the world in multichannel surround recording, movie post-production, and in various other applications.

During the last years a new era in audio production has started to take shape with Immersive Audio as the new driving force in the entertainment industry, with Binaural Sound already being commodity in VR and Computer Games, and Immersive 3D-Audio becoming the new standard in Cinema Theaters, Live Venues, Amusement Parks, Planetariums and in many other facilities in the entertainment industry. Our products today supports 16 channels or more, with some of them supporting Ambisonic as well as Dolby Atmos workflows.

 

To meet the demands of an evolving audio industry FLUX:: has teamed up with Ircam ( Institute for Research and Coordination in Acoustics/Music, Paris, Centre George Pompidou), providing the finest and most groundbreaking technology and research within the fields of reverberation, acoustics and spatialization, in the creation of software audio tools, keeping up with our standards, for the requirements of a new demanding era in audio production – The Immersive Audio Revolution.

SPAT REVOLUTION 23.08 - GROUPS

SPAT Revolution 23.08 – Apple Silicon ARM Native and packed with new features

The FLUX:: team is pleased to release this massive update of our flagship, object and perceptual immersive mixing software SPAT Revolution 23.08. Now Apple Silicon ARM Native compatible, and with loads of new features and optimization updates,...
Tech Articles - Pro Tools Delay Reporting and Compensation

Reporting latency for delay compensation in SPAT Revolution

This follows a generic article on Delay and Compensation mechanism, As mentioned in different articles, when using audio devices to route to/from SPAT Revolution, Pro Tools is handling the needed delay compensation based on your routing /...
Tech Articles - Pro Tools Routing Folders

Using Pro Tools routing folders with SPAT Revolution

In a Previous Tech Article, we’ve covered the basics of integrating SPAT Revolution into the Pro Tools environment. At the base was the use of the SPAT Revolution send plugin and the Local Audio Path (LAP) mode to route your audio to your SPAT...
Tech Articles - Pro Tools Integration

Pro Tools integration to SPAT Revolution (2022)

This article will examine the basics of using SPAT Revolution with a Pro Tools workstation, which has been updated using the most recent features of Pro Tools. Ultimately what we have going is either: The actual spatial mix of all the Pro...
Tech Articles - Pro Tools AUX I/O

Pro Tools 2022.9 AUX I/O routing with SPAT Revolution

Welcome to AUX I/O in Pro Tools 2022.9 Routing audio between applications and tools, such as with external renderers and workstations, can be challenging to users depending on their configuration. Thanks to Pro Tools 2022.9, new I/O routing...
La Fabuleuse

La Fabuleuse celebrates 35 years in show with a FLUX:: Immersive WFS audio upgrade

La Fabuleuse Histoire d’un Royaume, the unique historical theatrical extravaganza production on the creation and evolution of the Saguenay Lac-St-Jean in Quebec, Canada, celebrates their 35 years in show with an immersive upgrade of their...

FLUX:: Immersive announces Ableton Live Tools for SPAT Revolution

Meung-Sur-Loire, France - September 2022 FLUX:: Immersive today announces Ableton Live Tools for SPAT Revolution - A complete workflow set up for Immersive Audio creation and production using custom-built Live Devices and Templates, with a...
Snapshot System - Advanced

SPAT Revolution 22.09 – The Anatomy of the SPAT Revolution Snapshot system – Advanced

In the previous article we talked about the basic snapshots operation : how to create, recall one and how we can manage them into a list in the snapshot page. We also discussed the recall time that can be used to create complex movements....
Snapshot System - Introduction

SPAT Revolution 22.09 – The Anatomy of the SPAT Revolution Snapshot system – Introduction

Since the 22.09 release, SPAT Revolution offers a whole snapshot system to handle complex scenery changes for both live and studio production situations. The Big picture Our snapshot system is both very simple and very powerful. The main idea...
Input Delay and Compensation

SPAT Revolution 22.09 – Using the new input Delay and Compensation feature

Since the SPAT Revolution 22.09 update, each and every input block now features a delay line. There are several technical usages where such additions can make your life much easier. How to apply a delay on a particular input ? This new option...