Esse, non Videri*

The origin of Flux:: goes back to the early days of computer based audio workstations, when the selection of audio software tools for professionals was very limited. We started with the creation of audio processing software, coming from audio engineering, with the core idea to design and create intuitive technically innovative tools for sound engineers, with no compromise of the audio quality.

Another important aspect we always have had in mind, is the workflow, working in an analog studio with a hardware based workflow is totally different from working in the box, in a computer, a very important thing to consider.

 Then the main challenge has always been to design the processing algorithms to provide the absolute finest audio quality, and to always strive to preserve the timbre of the material independent of the amount or type of processing performed. In the end, the perfect sounding audio processing tool is the one you don’t hear – Esse, non Videri!

*to be, not to be seen

Products

Evo Channel

Evo Channel

The Ultimate Channel Strip Redefined, with everything you need to stay in full control of your sound and make things sound great already from the start, and a hands-on interface for a fast intuitive workflow.

Evo In

Evo In

Stay In Phase, Maintain The Vitality, with full Phase control and Soft Saturation Drive, two of the most important factors for taking control of your input signal in order to achieve a great result in the end.

Ircam Trax v3

Ircam Trax v3

The Next Generation Voice and Sonic Processing Tools, three ingenious creative tools for manipulation and transformation of voices and of the spectral content of virtually any kind of audio material.

Ircam Verb v3

Ircam Verb v3

State Of The Art Room Acoustics and Reverberation, with multichannel support for up to 10 channels and Dolby Atmos, using perceptive models to conceal the complexity in the algorithms, for an intuitive user experience.

Ircam Verb Session v3

Ircam Verb Session v3

The Ultimate Session Reverb, tailored for simplicity with a fast paced workflow for instant creation of the perfect reverb whether you’re a creative perfectionist or a demanding sound engineer.

Elixir v3

Elixir v3

Real True Peak Multichannel Limiter, designed to preserve the timbre and accomplish a natural sounding result conforming to True Peak, ITU-R BS.1770 & EBU R128 with up to eight channels processing.

BitterSweet Pro v3

BitterSweet Pro v3

The Ultimate Frequency Dependent Transient Designer, with the ability to only process a part of the frequency spectrum, making it act like a dynamic equalizer driven by Transients and/or Sustain.

Alchemist v3

Alchemist v3

Reinventing Multiband Dynamics, with five bands, each offering a complete dynamics processing section including; Compressor, Expander, De-Compressor De-Expander, and Transient processing.

Solera v3

Solera v3

Mastering the Art of Dynamics, a powerful comprehensive full band dynamics processor combining the power of a Compressor, Expander, De-Compressor and De-Expander, for any challenging situation.

Jünger Audio Level Magic

Jünger Audio Level Magic

Real-Time Loudness Processor, compliant with all current worldwide loudness standards, highly adaptive to the structure of the material producing a result without artefacts, pumping, breathing or distortion.

Pure Limiter v3

Pure Limiter v3

Transparent Limiting Made Easy, designed for clean transparent limiting preserving the sonic integrity of the material without introducing any artefacts when dramatically increasing the average audio level.

Syrah v3

Syrah v3

Creative Adaptive-Dynamics Processor, a versatile truly musical and creative dynamics processor using real-time level and dynamic detection to automatically adapt to the music and the beat of the material.

Epure v3

Epure v3

State-of-the-art five-band equalizer, designed to provide the absolute finest audio quality within the domain of digital audio processing, created to meet the demands of the professional audio industry.

Pure Compressor v3

Pure Compressor v3

Full Control over the Processing, even of the fundamental characteristics of the compression, with a wide range of compression from ultra-clean subtle transparent compression to classic pumping.

Pure DCompressor v3

Pure DCompressor v3

Restoring the Original Dynamics, designed to automatically increase the peak dynamics, to provide full control and revert your signal to a natural condition, even on extremely compressed material.

Pure Expander v3

Pure Expander v3

Clean Up Your Mix, from mild expansion to hard noise-gating, a versatile tool for cleaning up spillage from recordings, remove noise or reverb, leakage from drum sessions or microphone bleed.

Pure DExpander v3

Pure DExpander v3

Intensifying the Sound Energy, designed to retain and restore the space and organic character of the material on a track, a mix, or in mastering, when the dynamics of the material is overtreated.

Stereo Tool v3

Stereo Tool v3

The Complete Stereo Imaging and Analysis Tool, with ultra-precise control of levels and stereo width of the input signal, and with real-time visual feedback of levels, phase and stereo image of the material.

BitterSweet v3

BitterSweet v3

Flux:: legendary BitterSweet Transient Designer, used by hundreds of thousands of users, with intuitive hands-on audio transient management for full, mid or side (M/S) signal, by the simple turn of a knob.

Sabino Cannone

Sabino Cannone Dives Deep Into Immersive with Spat Revolution

Milan, Italy – September 2020 To say that Sabino Cannone is a busy man is like calling the Nile River a small stream. Cannone likely has more entries in his calendar in a typical week than most of us have in several months. He moves seamlessly from engineering to...
Torchy Stage

FOH Engineer Johnny Torchy on Advancing the Wavefront of Neko Light Orchestra with Spat Revolution

Toulouse, France – August 2020 Veteran live sound engineer Johnny Torchy has spent many years mixing shows across his native France and the rest of Europe. He’s also known as an early adopter, and isn’t afraid to try out new tools and technologies in his work.Most...
Spat Revolution Binaural

Creating binaural content with Spat Revolution

FLUX:: IRCAM Spat Revolution is an object-based immersive audio mixing suite that includes a stand-alone rendering and processing application, and a set of plugins for audio and automation integration with various DAW hosts. Spat Revolution renders virtual...
SPAT Revolution HRTF

Managing and Importing HRTF

Using binaural audio means dealing with HRTFs. In the HRTF section in the Spat Revolution preferences menu, you can access and manage HRTFs. The HRTF used by default is Kemar, which can of course be changed and another HRTF can be set up as default instead. In the...
Your Aural ID

Acquiring and Importing your Genelec Aural ID to Spat Revolution

Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Genelec - Aural ID

Getting your Aural ID for binaural reference accuracy

Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Flux:: Immersive Studio Montreal

FLUX:: Immersive Studio in Montreal, Canada

FLUX:: Immersive Studio at Showmedia in Montreal is now available for object-based mixing and immersive audio productions. The facility is equipped for training, pre-production mixing, auralization/virtualization and live production mixing for spatial audio streaming...

Democracy for Immersive Audio at the 360 Paris Music Factory

From Pre-Production to Live Show at the 360 Paris Music FactoryDemocracy for Immersive Audio - Introducing the use of immersive audio in a performing arts venue is not a crazy exclusive scientific stunt, and not something that is out of reach today.  In the above...

SPAT Revolution a Creative Playground for Sound Designer Jonas Gehrmann

Berlin, Germany—April 2020… Given his background mixing front-of-house for rock bands, it’s no surprise that when Sphereo sound designer and 3D audio operator Jonas Gehrmann discusses immersive audio, he focuses a lot on music use cases. “In the end, immersive audio...

How to set up your DAW with Spat Revolution

The easiest and fastest way to get started with Spat Revolution in a DAW environment is by using the Local Audio Path mode, running Spat on the same workstation as the DAW. To facilitate this and to get started easily, we have created sessions and templates for a...